Pervasive computing refers to the ubiquitous presence of computing in both mobile and embedded environments, with the ability to access and update information anywhere, anyplace and anytime. This idea ...
Ubiquitous computing and context-aware technologies have fundamentally reshaped human–machine interactions by seamlessly integrating computational functionality into everyday environments. This ...
Pervasive computing, also commonly referred to as ubiquitous computing or ambient intelligence, embodies the vision of integrating computational capacity into everyday objects and environments so ...
Just as we’re getting used to the reality of the post-PC era predicted by Steve Jobs back in 2010, a tech design consultancy whose clients included Apple is predicting that it also won’t be long ...
ACM, the Association for Computing Machinery, will hold the annual ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2020) co-located with the ACM International ...
Mobile and ubiquitous computing represents the third generation of computing—characterized by interconnected systems seamlessly embedded within the environment and integrated with human activities.
The first time people don the new HoloLens 2 on their heads, the device automatically gets to know them: It measures everything from the precise shape of their hands to the exact distance between ...
PhD Students from The Health Aware Bits (HABits) Lab presented their new work, which focuses on cultivating a healthy lifestyle assisted by technology at the 2018 ACM International Joint Conference on ...
I like to observe patterns that emerge around me, certainly where technology is involved. The rise of the Internet has pushed many applications from distributed to centralized. Back in the 1990s, we ...
I got an email from my car the other day, informing me about its need for service. As a security professional, I found it unsettling, not surprising, but unsettling. What’s my car doing on the ...
Link: In which your ideas are solicited « Adam Greenfield’s Speedbird. "The Architectural League of New York invites architects, artists, designers, technologists, engineers, urbanists, or teams ...
Crowdsourcing is a method of problem solving that taps the intellectual potential and skills of a large number of people simultaneously, commonly by using the tools of social media and the internet.
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